This semester for my Computer-Mediated Communication class I had the opportunity to work with a couple of guys on a project aimed at solving a problem that we have in our society. While perhaps not the greatest problem, the one we identified was how to choose music in a public location that maximally pleases the maximum number of people, and further, how to encourage real-world interaction among and between those people. In other words, how to choose good music, and how to get people to talk to each other rather than bury their nose in their computer.
To long-term readers of this blog, this may sound familiar, as I proposed the idea of a democratic music jukebox a while ago.
All in all, the project went quite well. It was a great team, and we were able to write several papers explaining how such a system would work, and what kinds of problems it would solve. We weren’t able to really make the system, however we were able to create a wireframe mockup which should give you some idea of what we had in mind.
For those interested in the idea, I’ve attached our final paper and poster presentation to this blog entry. The poster itself is a bit cut up so it could be pasted together on poster board. Apologies for that.
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